Download: www.warmoo.com\warmoo.zip Ideas and questions: pk@warmoo.com
Chapter: WarMoo Series 1
WarMoo Mod Version 4.4 Supreme War Author: PK WELCOME

LOG & MOVIES

MAP GENERATOR
  TECH TREE

SHIP’S CREW

INTERNALS
RACE PICKS FUEL & TRAVEL MODIFIERS
SHIP HULLS BEAMS SPECIALS
SHIELDS TORPEDOES SPEED
ATTACK & DEF MISSLES ECCM & JAMMERS
ARMOR BOMBS SCAN & STEALTH
HIT POINTS FIGHTERS GROUND DEFENSE
   
Shields

WarMoo shields are more powerfull than classic ones. They were designed to face more powerfull weapons. Here are their blocking values:

Class 2 2   Hard Shields

4

Class 4 4      
Class 7 7      
Class 10 10      
Class 15 15      

Here are hit points of shields on the ships:

Ships Size class Class 2 Class 4 Class 7 Class 10 Class 15
1 side 4 sides 1 side 4 sides 1 side 4 sides 1 side 4 sides 1 side 4 sides
Frigate 1 10 40 20 80 35 140 50 200 75 300
Destroyer 2 20 80 40 160 70 280 100 400 150 600
Cruiser 3 30 120 60 240 105 420 150 600 225 900
Battleship 4 40 160 80 320 140 560 200 800 300 1200
Titan 5 50 200 100 400 175 700 250 1000 375 1500
DoomStar 7 70 280 140 560 245 980 350 1400 525 2100

Shield`s power can be improved by MULTIPHASED SHIELDS which adds +100% to their hit points. All shields regenerate at 30% per battle turn. SHIELD CAPACITOR restores shields to its full power every next turn of battle. HARD SHIELDS block 4 points of damage.

   
Planetary Shields

There are 3 kinds of planetary shields:

Radiation 14      
Flux 27      
Barrier 50      

Radiation shield is basic one and given for free at start. With this building you can change radiation planets into barren ones and continue their terraforming rate.

Planetary shields blocks beams and torpedoes in a way they do only 50% of DAMAGE. This also counts for normal shields on planets. This blocking behaviour does not have affect on other weapons like bombs, missles etc.

Planetary shields and normal shields SUM UP to protect the planet from weapons.