Download: www.warmoo.com\series1\warmoo.zip Ideas and questions: pk@warmoo.com
Chapter 2: "Ultimate War"
WarMoo Mod Version 1.12 Author: PK WELCOME

LOG & MOVIES

MAP GENERATOR
  TECH TREE

SHIP’S CREW

INTERNALS
RACE PICKS FUEL & TRAVEL MODIFIERS
SHIP HULLS BEAMS SPECIALS
SHIELDS TORPEDOES SPEED
ATTACK & DEF MISSLES ECCM & JAMMERS
ARMOR BOMBS SCAN & STEALTH
HIT POINTS FIGHTERS GROUND DEFENSE
   
Ground Defenses

In WarMoo mod Missle Base, Fighter Garrison and Radiation Shield are for free. Just like Star Base is. All of the above ( except garrison ) are built on the home planet from the start.

Missle Base is the same one as it was in original. It means that base have 300 space units for the best missles that player currently researched. It is a powerfull unit as missles come every new turn from planet.

Fighter Garrison contains 4 squads of best bombers / heavy fighters which renew every 10 rounds. Basic garrison contains 10 squads of Interceptors ( light fighters ). All 3 kinds of fighters are very hard to kill as they have more hit points than in original game.

Radiation Shield blocks 1 damage point and enables future terraforming for radiation type planets.

Ground batteries are the most deadly planetary defense system. They have same space of 225 for best heavy weapon and 75 for poind defense weapon like in original game.

Optionally planet can have 1 Stellar Converter as well.
   
Star Defenses

There are 4 star defenses in my mod: Star Base, Battle Station, Star Fortress and Artemis System Net.

Desing of the above units are the same like in classic moo2. The only exception are hit points levels shown below:

Star Base has 100 base hit points multiplied by your best armor type.
Battle Station has 200 base hit points multiplied by your best armor type.
Star Frotress has 400 base hit points multiplied by your best armor type.

Below table shows how powerfull they really are:

Armor Star base Battle Station Star Fortress
Struct. Armor Hits Hits T Struct. Armor Hits Hits T Struct. Armor Hits Hits T
Titanium 200 200 400 1200 400 400 800 2400 800 800 1600 4800
Tritanium 300 300 600 1800 600 600 1200 3600 1200 1200 2400 7200
Zortium 400 400 800 2400 800 800 1600 4800 1600 1600 3200 9600
Neutronium 500 500 1000 3000 1000 1000 2000 6000 2000 2000 4000 12000
Adamantium 700 700 1400 4200 1400 1400 2800 8400 2800 2800 5600 16800
Xenotronium 900 900 1800 5400 1800 1800 3600 10800 3600 3600 7200 21600

Struc. = Structure Points. Hits = Structure and armor hits together. Hit T = Total hits with heavy armor and triple hull.

The most powerfull Star Fortress can have even 21600 hit points as shown above. With shields and other internal system it can be equall to 2 DOOM STAR ships.